Start free. Pay when you push.
- Every app your key can see, and all 50 App Store languages
- Localize, review and edit every field
- Copy from a released version, and set your links
- One language at a time - and still all of them
- Local history of every run, with token counts and cost
- Push to App Store Connect
- Up to 10 languages at a time
- Unlimited apps and all 50 languages
- Review and edit every field
Buys the direct licence, through Polar. On the Mac App Store, Pro is bought inside the app.
What people say.
From developers who used to spend a release day on this.
Using ShipLocal has streamlined release day. Instead of an entire team dedicated to localizing, we can do it in just 5 minutes.
Ever since I built ShipLocal, I've never had to worry about metadata. Every new release I just click a couple buttons and my App Store listing is ready to go. It's saved me hundreds of hours and allowed me to release more apps than I ever thought possible.
The things people ask.
What it costs, where your keys go, and what happens when a language fails.
Made by one person.
I run an iOS app studio on my own and have shipped ten apps through it. Every release ended the same way: hours in App Store Connect, nine fields pasted into a translation tab and back again, once per language. Updates that were finished sat for months, because localizing them was the day I could never find.
ShipLocal is what I built to stop doing that. It runs on your keys, keeps your copy on your machine, and asks you to read every word before it writes anything back - and it turns that afternoon into under 5 minutes.
Mail goes to a person rather than a queue: support@flowstateindustries.com.

